Clash Royale – Giant
“Slow but durable, only attacks buildings. A real one-man wrecking crew!”
This card can be found from Tutorial.
This card costs 5 Elixir.
The Giant is basically a tank that target buildings only.
The Giant is basically used as a meat shield. It just tanks the damage from towers and troops while allowing other supporting troops to deal damage without getting targeted.
Can be used to defend as well by allowing opponent troops to attack it while the Towers deal the damage.
The Rage spell, allows the Giant to move faster, hence allowing the Giant to reach the Towers faster.
Works well with the Sparky. The Sparky can charge its attack without getting targeted.
Pairs up well with the Three Musketeers.
Can be used to stack up your spawns.
Extremely powerful early game. Players do not have the necessary cards to clear the Giant.
Can deal huge amount of damage to the tower when opponent doesn’t have strong troops to destroy it in time.
It can be used as a bait to open up the base of the opponent because the opponent cannot ignore it as it can destroy a Tower on its own.
One of the tankiest card.
Slow movement speed. Opponent can easily destroy it even before it reaches opponent’s tower.
Inferno Tower. Its damage is increased overtime.
It is bad against a Tombstone as when it is destroyed, it produces 4 Skeletons to attack the Giant.
Not independent, its very difficult to use it as a troop on its own as it only attack buildings.
||Damage per second
On 9/2/16, the Giant’s hitpoints was buffed 5%.
The Giant’s damage was buffed by 5%. This update is as of 23/3/16.
The Giant in Clash Royale is basically the same as Clash of Clans.
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